TV - Movies
The Last Of Us'
Pedro Pascal Set
An Intentional
Boundary With
The Video Game
By LUKE O'REILLY
After playing Oberyn Martell in "Game of Thrones" and the titular bounty hunter in "The Mandalorian," Pedro Pascal has been a part of some of pop culture's biggest hits. As Joel in HBO's TV adaptation of Naughty Dog's 2013 video game, "The Last of Us," he appears set to continue that trend.
When it comes to something like "The Last of Us," a story that has characters people have had multiple opportunities to revisit over the years, the pressure to bring originality to the role can be daunting. However, Pascal does have a strategy for how he plans to tackle playing the spurred father figure on-screen, and that’s to not fall into mimicry.
In an interview, Pascal had this to say: "I got worried that I would want to imitate too much, which I think could be right in some circumstances, and then a mistake in others. [...] I just wanted to create a healthy distance, and for that to be more in the hands of [show co-writer] Craig Mazin and [game writer and show co-writer] Neil Druckmann."